Dante wrote:
Alright, I'll add it to my to-do list, based on your very strong recommendation


DANTE, I'm proud of you. Hell, my reputation is at stake here, I sure hope you like "Martian Gothic: Unification". This is the second time I've posted the game here, and I gave some hints as how to advance through the game on the first post. If you scroll back a long way through many pages, you can find them, but I will give you some more hints here. These hints are far from being a walkthrough. They are things that you would eventually figure out by yourself, but having to figure them out is a waste of time and quite frustrating.
1- You will need to save the game a lot of times. The problem is that you must get to one of the in-game computers to save your progress, and each computer has its own limit of saves that it will permit. So use your saves wisely. (Don't use them up at the beginning of the game, you will need them later.) (When you are using an in-game computer, the zombies will leave you alone, but if they are around and on their feet, they will leap upon you as soon as you log off.) (If you can, at important spots, try to save your game on computers that don't have a zombie in the room that can attack you, or that you don't have to do a whole lot of fighting to get back to.
.... On the far left of this screen shot is one of the in-game computers, where you can save your game.
2- Each of your three characters has a limit as to how many things they can carry with them. When a character's inventory is full, they cannot pick anything else up. However, you can store items that you don't need at various locations to free up space. Don't do this willy-nilly. When you store things, do it in a way that you can remember where they are, because you will often have to retrieve them to use later on. (After you've listened to dead people's recorders, you can pretty much get rid of them. However, there is one major exception near the beginning of the game, where you will need a dead person's recorder.) (Actually, the above screen shot is of the room where you will need a dead person's recorder.)
3- Weapon choice and conservation of ammunition are important. Basically, don't waste a bazooka to kill an ant. Most of the time you want to save your big guns for tough situations waiting for you down the road. (I found that the nail gun and it's ammo were wastes of inventory space. You may find differently, but I think you are better off not picking up the nail guns and their ammo. You will have to waste storage places to get rid of them. Storage places fill up too.)
4- When a zombie gets you in its clutches, toggle the left and right arrow buttons very rapidly to shake loose from it.
5- Use the vacuum tubes to transfer items from one character to another. (Receiving vacuum tube stations must be empty to receive things.) (Check your characters' inventories to see if one has something that another probably needs, and send it to them.)
6- Sometimes you will have to combine items you find to create a new item needed to accomplish something. (Not often.)
7- For the most part, the zombies you kill only stay dead for a short period of time, and will come back to life to attack you again. (Dead people that you don't have to kill will stay dead, and you don't have to worry about them, with the exeption of the very beginning of the game, when dead people, whom you didn't kill lying on the floor let you walk by the first time you go by them, but the next time you see them, they will be groaning and getting to their feet.)
8- As you progress through the game you will discover certain safe spots, where the zombies will not go. Leave your characters in these safe spots, before switching to another character. If you don't, the zombies will get them while you are someplace else with another character. (You do get a warning when this is happening, but it's much better to not let this happen.)
9- Move fast, because time is often important. (There is a button you can click to make the characters run.)
10- Look out for the low life and poison monitors at the top of the screen. (Some of the spider-like crabs will inject you with poison.) Use your life restoring and poison serums quickly, when you are at risk of dying. (Don't waste your life restoring serum prematurely.)
11- In narrow hallways infested with zombies, searching dead bodies could be a mistake. Getting by them is usually more important. (This comes later in the game.)
12- If possible, try to clean out a room or location of all the goodies it has there before leaving. There are many places you don't want to have to fight your way back into to pick up something you left behind.
13- "Stay Alone. Stay Alive"... This warning that you get at the beginning of the game is important. If you allow the characters to get within eye shot of each other, your game will end immediately. However, there is one room where you will need two characters there at the same time. It's a big room, and one character needs to be in the front part and the other at the back part of the room. You will figure this out when you get there.
............ 
This is the room where you will need two of your charaters in at the same time to progress. Don't let them get too close to each other. (Not the first time you go there. The first time you only need one character in the room.)
14- If any one of your three characters dies, the game is over.
Good luck DANTE, and remember that you MUST get the patch for the game before playing it. (The patch is necessary to be able to crawl through the ductwork behind the zombie floating in the air, before the mutant creature chasing after you in the ductwork gets you. This happens fairly early in the game.)
...
.... The entrance to the ductwork that you need the patch for is behind the floating zombie in this screen shot.
Here's a link to a site that I think has the patch.
http://www.brothersoft.com/games/martia ... patch.htmlIf this link doesn't work for you, there are a bunch more out there that offer it.
p.s. If you ever get stuck, you can always consult a walkthrough, or better yet, just give me a call. Though it's been a while since I last played it, I still think I can remember a bunch of shit.