pengwn wrote:
I've played Slingo, and it is rather fun, but there's far too much reliance on dumb luck to achieve the really good scores
Kinda makes me feel like I'm playing
Blur all over again

PENGWN, my God there are three of us now, who will admit to playing "Slingo"...!
Yes, the original "Slingo Classic" game involves a great deal of luck, as do the 60 spiced up variations of the game on "Slingo Quest". However, if you are the consummate gamer that I know you are, you should figure out that even though the game is primarily luck, there are also strategies that will give you an advantage over those, who just hit "spin", and then click on anything that matches. What you match, and when, are crucial to doing well on the "Classic" version, especially, if you are playing the game live online against real opponents. It is a disastrous mistake to set things up so you will make "Slingos" and earn points early in the game, if you can avoid it. Why risk losing those points to a Devil, who you know can rob your points at any time. Hold off as long as you can before making Slingos in the "Classic Game". As you approach the end of the game, the number of times the Devil has the chance to pop up, and steal your points, greatly decreases. Earlier in the game, if you've held back, and the Devil steals just a few points, you're pissed, but you haven't lost all that much. Plus, the game is going to only throw so many Devils at you. Let the Devils snag small numbers of your points early in the game, and cross your fingers that you will make it to the end without a Devil popping up again. Also in this game, it is usually a mistake to use a free spin near the very end of the game, when you still have two numbers to match in the same column. Yep, you might luck out and get a super joker, and the other number you need, but the odds ain't good. With two numbers you need to match in the same column near the end of the game, it is wiser to buy the spin than waste a free spin. Of course, if you still have three or four unused free spins remaining, you can forget this advice.
The strategy on the multiple box "Slingo Quest" games is much more complicated, but I have found a system that works pretty well. Using it I was able to score 59.528,800 points on one "Port Devil" game. ("Port Devil" has four boxes that you have to play at the same time.) Yes, of course there was an element of luck, but without my strategy, no element of luck could have got me there. You need to position yourself, so luck near the end of the game can bring you to the promised land.
To explain my four box strategy here would take much too long, but for you, or anyone else who might play "Slingo Quest", and would like to know the system I've figured out for multiple box games, send me a private message, and I will tell you the deep, dark secrets. (There's no silly trick. It is just a system.)