Per team instructions:
Buzztime is trying some new things lately. Why don’t we? Like what? How about a new kind of tournament?
Why?
One unfortunate reality of Buzztime games from the beginning is that very few teams (often just one) dominate each game. Look at
https://ntn.donrdenton.com/ , and you’ll see the truth of that, both now and in the past. That website also is the best source of information for determining who is the best, and who is better than whom, which makes tournaments with that as the goal pretty superfluous.
That is not the only reason for having a tournament: additional entertainment and intensified competition are others. Unfortunately, most Buzztime tournaments are not very entertaining because the winner is usually a given and the structure of the competition usually favors the overdog and precludes upsets. If you have the usual best 4 out of 5 tournament, top score wins, the favorite is almost always going to win, and most teams will be out of the competition by the end of the second week. You can call that fair and just (especially if you’re the favorite), but it’s not a lot of fun for everyone else.
So let’s level the playing field for the rest of the teams for once. We are going to have an experimental tournament this September, for Thursday Six from September 12 to September 26. Just three weeks: best two out of three. We will call it the X-1 tournament.
Besides being short, what’s so experimental about this? This tournament will have a
handicap system, just like bowling leagues and golf tournaments.
How will this work? Teams that play most of the time on Wednesdays or Thursdays (this time from January 1-August 31) will normally qualify to play. Their scores during that period will be totaled up and adjusted (low scores will be increased to a minimum level; very low scores (probably caused by less than five players playing) will be dropped altogether). The adjusted scores will be averaged, and a 90% handicap (90% of 60,000 – adjusted average) will be calculated for each team, which will be added to the team’s score for each week of the competition (but not to exceed the maximum Six score).
What is likely to happen in such a tournament? I did some testing with actual scores, and what this does is make Cinderella teams a real possibility. Do better than usual, and you can win this.
Due to the relatively short notice and the moribund nature of communication between active Buzztime players (please pass the word to others), top Wednesday/Thursday teams will be automatically enrolled (more on that in the next post). Those teams can opt out on request, and other teams may request to be included (subject to verification of qualifications).
The winner will receive a modest plaque commemorating their victory, which they can keep. If this works well, we’ll have more substantial prizes in the future, and try this with other games (not every game is suited for this approach).
We also have some other new ideas for tournaments. For instance, people like knockout rounds, but every tournament that has one makes you play for a month or more just to get to the good stuff. Why? Why not rank the teams based on their past performance, and just have knockout rounds? If that’s good enough for the NCAAs, it’s good enough for us. Add handicapping to it, and you get what I call X-2. In the past, I’ve mentioned long-term tournaments of indefinite length that only ends when one team has a cumulative score that is X,000 points more than all the other competitors. That is likely to happen, too (though that will probably not be a handicap tournament).
Next, some rules.